drag: look WASD: move E/Q: up/down shift: ×8 wheel: speed F: freeze cut H: show or hide these panels T: wireframe [ / ]: seed − / + R: a random seed drop .vdag files anywhere to open them B: edit mode, on clay and flat ground. Esc leaves left: break right: place middle: take a colour wheel or - =: block side 1-8: colour Z / shift-Z: undo / redo alt-wheel: speed pad: L stick move, R stick look, RT/LT up/down A or L3 ×8, RB/LB speed ×2/÷2, Y freeze cut ?world=&depth=&detail=&max=&workers=&eye=x,y,z ?world=lattice:1&lattice=R,nx,ny,nz,gap,turns,axes,align ?world=kit:1&kit=D,libs,ornaments,ground,colour ?world=caves:<seed>&depth=10..12 (scatter:, lattice:, kit: the same) ?world=clay&clay=D,lump,shape,ground (lump 0: flat ground, or empty without ground) ?hud=1 opens with the panels ?wire=1 with the wireframe ?quiet draws once converged ?selftest runs streamSelftest() ?ray=density|off|0..6 ?density=0.27,0.025 ?stencil=0 ?raymiss=discard ?bench raySelftest() ?occlusion=queries|depth (off by default) occlusionSelftest()
– fps
drop world files to open them